0.14 Info!


Hey guys,

As always on the month of a build, I just want to update you on the state of things.

So the main plan for this month is to bring in Shuma's level 2 progression! It's definitely set to be a juicy one, so I hope you guys are ready for the end of the month! ;) 

Other than that we'll also be bringing in the final two of the original Space Pimp tier pledges, Medvala and Ilyana and finally getting them into the world / story. As well as adding in the new animations!

The other thing I have planned is a little tricky to explain, but I'll try my best. Rather than diving head long into the new mechanics I want to gradually add into the game, I thought it would be best to address some of the issues plaguing the project. In this case, the freezes / crashes that can happen for some people, the general slow downs that occur and the bits you guys can't see, the bloat in unused features / old code. 

Basically I want to start fresh and learning from my mistakes on my other project, I will be working in tandem on a fresh codebase and the current codebase ("old" codebase.) The software I'm using is 3 years out of date at this point, and with a lot of unused bloat (from previously implemented ideas or code changes) it just made more sense to start fresh and copy what I need to onto this new codebase.

Priority will always be given to the current month's work (for example in this case Shuma's) and that will be added to the current codebase first. Once the new codebase has been brought up to date to the latest version, the next release after that will be the new codebase. For you guys you probably won't notice the transition other than reduced overall filesize and hopefully finally resolving the random freezes / slow downs that occur for some people.

Sorry if that was a little long winded and difficult to wrap your head around, I'm not great at explaining these things truth be told. If there is any confusion I will try and clear it up. But basically don't worry, this fresh codebase start won't affect the development of regular progressions we have because the current code base will be prioritised first. 

Hope that covers what the plan for the month is and I'm looking forward to bringing you Shuma's content! ;)

 - Nergal

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